Devlog - New HUD, Less Bugs, More Tactics
Rust & Rage » Devlog
Hey survivors,
Today’s update introduces game-changing mechanics, a menacing new foe, and exciting updates to player customization. Here’s what’s new:
New Features and Changes
- HUD Improvements: Revamped HUD icons for better clarity, and the reload bar is now positioned under the player for improved visibility during combat.
- Bug Fixes: Resolved issues with restarting levels to ensure a smoother experience.
- Dark Slenders: A new enemy that attacks players with dark magic—watch out for these shadowy threats!
- Damage Type System: Introducing resistances and vulnerabilities based on enemy type. For example, Drones might resist fire but are vulnerable to lightning. Strategize your loadout to exploit these weaknesses!
- Boot Abilities: Added special abilities tied to boots, including:
- Frost or flame trails to damage enemies behind you.
- Shocking nearby enemies or pushing them back.
- All abilities consume energy, so use them wisely!
- Player Progression System: Started work on a system that unlocks new types of player clones. Each clone will offer a unique gameplay experience!
What’s Next?
We continue to work on the story mode and will be our focus as bugs continue to be squashed. Let us know your thoughts on the damage type system and boot abilities—your feedback shapes the future of Rust & Rage!
Stay gritty, The Rust & Rage Team
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Rust & Rage
Over 893,000,000 guns and counting!
Status | In development |
Author | Frame Forge Studio |
Genre | Shooter |
Tags | Bullet Hell, Gore, guns, Loot, looter-shooter, Singleplayer, Top-Down, Top down shooter |
Languages | English |
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