Follow Frame Forge Studio
Follow
Following Frame Forge Studio
Following
Add To Collection
Collection
Comments
Devlog
Rust & Rage
←
Return to Rust & Rage
Devlog
Devlog - Quality of Life 0.2
January 03, 2025
by
Frame Forge Studio
2
We're kicking off 2025 with some much-needed quality-of-life updates to make Rust & Rage an even better experience for you all. Here's what's new in this update: Hotbar Improvements : The hotbar now d...
Continue reading
Devlog - New Sand Beetle & Bug Fixes!
January 01, 2025
by
Frame Forge Studio
2
We’re back and kicking off the new year with a bang (and some explosions) in Rust & Rage ! Here’s what we’ve been working on: Lowered difficulty of the Purple Zombies : Making them more balanced...
Continue reading
Devlog - Week of Updates
December 27, 2024
by
Frame Forge Studio
4
Hey survivors, Here’s what’s new in the world of Rust & Rage this week: New Features and Updates Save/Load Functionality : You can now save and load your progress in story mode! Story Mode Develop...
Continue reading
Devlog - Story Mode Update & MORE
December 25, 2024
by
Frame Forge Studio
3
Hey survivors, Here’s what’s new in the world of Rust & Rage this week: New Features and Updates Save/Load Functionality : You can now save and load your progress in story mode! Story Mode Develop...
Continue reading
Devlog - Why Make Rust & Rage? Why Make Any Game?
December 23, 2024
by
Frame Forge Studio
2
When I played Borderlands , aside from the great story and unforgettable characters, there was always one thing that kept me coming back: the thrill of discovery. The excitement of wondering, What wil...
Continue reading
Devlog 13 - Creepy Crawlers and Wacky Weapons
December 22, 2024
by
Frame Forge Studio
3
Hey survivors, Here’s what’s new in Rust & Rage this weekend: New Features New Spider Enemy : This creepy crawler shoots webs from afar to slow you down, then gets up close and personal with a dea...
Continue reading
Devlog Weekly Update
December 21, 2024
by
Frame Forge Studio
4
#bullet hell, #weekly update, #looter shooter, #topdown
Hey survivors, It’s been a busy week for Rust & Rage development, and we’ve rolled out a bunch of updates this week. Here’s everything new: New Features and Updates Alpha Gameplay Teaser: Check...
Continue reading
Devlog 12 - New Teaser Trailer!
December 20, 2024
by
Frame Forge Studio
2
Hey survivors, Big news today! We’ve released a brand-new teaser trailer showcasing the intense action, creative mechanics, and gritty world of Rust & Rage. Check it out and let us know your thought...
Continue reading
Devlog - New HUD, Less Bugs, More Tactics
December 19, 2024
by
Frame Forge Studio
3
#bullet hell, #looter shooter, #top down shooter
Hey survivors, Today’s update introduces game-changing mechanics, a menacing new foe, and exciting updates to player customization. Here’s what’s new: New Features and Changes HUD Improvements...
Continue reading
Devlog - Turtle Power
December 18, 2024
by
Frame Forge Studio
2
Hey survivors, Today’s update introduces some innovative new features and refinements to enhance your gameplay experience. Here’s the latest: New Features and Changes Turtle Bullets : Slow-moving...
Continue reading
Devlog 9 - Hotbar, UI Upgrades, and Reload Adjustments!
December 17, 2024
by
Frame Forge Studio
2
Hey survivors, Another day, another batch of improvements and new features! Let’s break it down: New Features and Changes Hotbar Added : Quickly access your inventory, view stats, or drop gear with...
Continue reading
Devlog - Squashing Bugs!
December 16, 2024
by
Frame Forge Studio
2
Hey survivors, We’ve got another exciting update packed with fixes and enhancements to improve your gameplay experience. Here’s what’s new: New Features and Changes Keybinding Options : Customiz...
Continue reading
Devlog 7 - Sprint in Powered Boots
December 15, 2024
by
Frame Forge Studio
2
Hey survivors, Today’s update focuses on movement upgrades, new gear, and UI improvements. Let’s dive in: New Feature: Sprinting Sprinting has been added to the game! It uses energy, the same reso...
Continue reading
Devlog 6 - Movement Overhaul and Bug Fixes!
December 14, 2024
by
Frame Forge Studio
4
Hey survivors, We’ve been busy refining the core mechanics of Rust & Rage , and today’s update brings some major changes and much-needed fixes: Movement System Overhaul The movement system has bee...
Continue reading
Devlog 5 - Larva & DOT Overhaul
December 13, 2024
by
Frame Forge Studio
2
Hey survivors, Here’s a quick update on what we’ve accomplished today in Rust & Rage : Damage Over Time (DOT) System Revamp The DOT system has been completely reworked to be more flexible. This se...
Continue reading
Devlog 4 - GunMaker 0.2 + Reworking the Tutorial + More
December 12, 2024
by
Frame Forge Studio
3
#topdown shooter, #bullet hell, #devlog, #gamemaker
Rust & Rage Devlog: Major Updates and Features! Hey survivors! We’ve been hard at work fine-tuning Rust & Rage , and we’re thrilled to share some big changes and exciting new features. Here’s wh...
Continue reading
Devlog 3 - Video of Me Dying To My Own Game
December 12, 2024
by
Frame Forge Studio
3
#bullet hell, #gameplay video, #looter shooter
As requested, here's 4 minutes of me showing some variety of weapons against some of easier enemies. It's a VERY small fraction of the type of guns in the game...
Continue reading
Devlog 3: Death Screen Update & Super Drones
December 11, 2024
by
Frame Forge Studio
3
#bullet hell
Hey everyone! Another day, another update for Rust & Rage ! This one is packed with improvements to gameplay, UI, and even a proper tutorial to help new players dive right in. Let’s break it down: W...
Continue reading
Devlog 2: Dialogue, Dragonflies, and Gravity Bombs
December 10, 2024
by
Frame Forge Studio
2
#gamemaker, #bullet hell, #gravity
Hey everyone! It’s time for another Rust & Rage update, and I’ve got some exciting new additions and tweaks to share. The game is steadily coming together, and I can’t wait for you all to try th...
Continue reading
Devlog 1 - Rust & Rage
December 09, 2024
by
Frame Forge Studio
2
#first post, #new game
Hey there! I’m Aaron, the sole developer of Frame Forge Studio , and I’m thrilled to introduce you to Rust & Rage , my first public game release. This project has been a labor of love, born out of...
Continue reading